MCP低风险未认领
GodotLens
Godot's own view of your GDScript project: navigation, diagnostics, engine API, scene checks
pzalutski-pixelpzalutski-pixel/godotlens
server.json
{
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"name": "io.github.pzalutski-pixel/godotlens",
"description": "Godot's own view of your GDScript project: navigation, diagnostics, engine API, scene checks",
"title": "GodotLens",
"repository": {
"url": "https://github.com/pzalutski-pixel/godotlens-mcp",
"source": "github"
},
"version": "1.1.1",
"packages": [
{
"registryType": "npm",
"identifier": "godotlens-mcp",
"version": "1.1.1",
"runtimeHint": "npx",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Godot language server host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_LSP_HOST"
},
{
"description": "Godot language server port (the VS Code extension uses 6008)",
"format": "number",
"default": "6005",
"name": "GODOT_LSP_PORT"
},
{
"description": "Godot debug adapter host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_DAP_HOST"
},
{
"description": "Godot debug adapter port, used by the debug_* tools",
"format": "number",
"default": "6006",
"name": "GODOT_DAP_PORT"
},
{
"description": "Godot executable, required by scene_* and project_config",
"format": "string",
"name": "GODOT_BIN"
},
{
"description": "Project root; auto-detected by walking up for project.godot",
"format": "string",
"name": "GODOT_PROJECT_ROOT"
},
{
"description": "Seconds to wait for a single LSP response",
"format": "number",
"default": "15",
"name": "GODOT_LSP_TIMEOUT"
},
{
"description": "Seconds to wait for diagnostics after a sync",
"format": "number",
"default": "8",
"name": "GODOT_DIAGNOSTICS_TIMEOUT"
},
{
"description": "Override Godot capability detection",
"format": "string",
"name": "GODOT_VERSION"
},
{
"description": "Max files gdscript_find inspects across the project",
"format": "number",
"default": "60",
"name": "GODOT_FIND_FILE_LIMIT"
}
]
},
{
"registryType": "pypi",
"identifier": "godotlens-mcp",
"version": "1.1.1",
"runtimeHint": "uvx",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Godot language server host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_LSP_HOST"
},
{
"description": "Godot language server port (the VS Code extension uses 6008)",
"format": "number",
"default": "6005",
"name": "GODOT_LSP_PORT"
},
{
"description": "Godot debug adapter host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_DAP_HOST"
},
{
"description": "Godot debug adapter port, used by the debug_* tools",
"format": "number",
"default": "6006",
"name": "GODOT_DAP_PORT"
},
{
"description": "Godot executable, required by scene_* and project_config",
"format": "string",
"name": "GODOT_BIN"
},
{
"description": "Project root; auto-detected by walking up for project.godot",
"format": "string",
"name": "GODOT_PROJECT_ROOT"
},
{
"description": "Seconds to wait for a single LSP response",
"format": "number",
"default": "15",
"name": "GODOT_LSP_TIMEOUT"
},
{
"description": "Seconds to wait for diagnostics after a sync",
"format": "number",
"default": "8",
"name": "GODOT_DIAGNOSTICS_TIMEOUT"
},
{
"description": "Override Godot capability detection",
"format": "string",
"name": "GODOT_VERSION"
},
{
"description": "Max files gdscript_find inspects across the project",
"format": "number",
"default": "60",
"name": "GODOT_FIND_FILE_LIMIT"
}
]
}
]
}权限
声明检测
运行代码—
nodepython安装—
npm:godotlens-mcp@1.1.1pypi:godotlens-mcp@1.1.1安装时运行脚本—无
网络无无
需要的凭据无无
工作区外的路径—无
智能体工具—无
检查
低风险 · 没有发现需要提醒的地方。
未经人工审核 · 已做规则检查;模型审核尚未开启。
版本
- #11.1.1最新2026年10月7日
GodotLens在 Codeg 中打开